Working in the creative department at Steve Madden gave me experience with a wide variety of graphic deliverables. These included visual merchandising, 3D renderings, and also digital and printed graphic assets.
Pitching concept direction allowed me to develop editorials to drive the brand forward in a relatable, fresh direction. Working with collaborators also allowed me to make a wide range of assets for collections, built environments and events surrounding the partnerships.
Pitching concept direction allowed me to develop editorials to drive the brand forward in a relatable, fresh direction. Working with collaborators also allowed me to make a wide range of assets for collections, built environments and events surrounding the partnerships.